INTRO TO GAME DESIGN
In this unit, students will:
- Become proficient in use of Google apps Drive, Docs, Slides and Meet software for editing and sharing documents, presentation and videoconferencing.
- Use Google Drawings, Chrome extensions e.g., Sketchpad, for creating graphics.
- Use audio editing software to edit sound files.
- Use educational software to learn and reinforce skills and concepts in mathematics.
- Conduct original research on culture and natural environment of our community through outdoor education.
- Conduct original research on history, culture and natural environment of our community and other Indigenous peoples through Internet and library research.
- Conduct original research on history, culture and natural environment of our community and other Indigenous peoples through oral histories.
Google slides presentation to introduce unit
Module 1
Introduction to game design: Terms, game review, game design documents.
Module 2
Understanding software enhancement: Game revisions, bug reporting
Module 3
Deeper dive into game design: Breaking down elements
Module 4
Better games, better world: An inside look inside the game design process
Module 5
Real-world applications: Critical thinking and professional skills development
- Record oral history interviews
- Edit notes to include ideas from the video and interviews from Module 4.
- Outline presentation or report to be given/submitted in Module 7.
- For those opting to present, craft a brief professional email to request a meeting with the software team to present your feedback and game suggestions.
Module 6
Getting your point across: Preparing presentations/reports
Module 7
Game design in action: Insights, enhancements and feedback
- Prepare feedback/enhancement presentation using Powerpoint or Google Slides. Five-minute presentation plus five-minutes of discussion. For those who prefer not to present, draft a 1-2 page game design report.
- Present to software design team via Google hangout, Zoom or Microsoft Teams