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Dividing 3-Digit Dividends

📖STANDARD

CCSS.MATH.CONTENT.4.NBT.B.6

Find whole-number quotients and remainders with up to four-digit dividends and one-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.

LESSON TIME

30-45 minutes

📃 SUMMARY

This lesson will build upon the already introduced concepts and vocabulary of division in our “Introducing Division” lesson. Students will learn and be able to practice dividing 3 digit dividends by 1 digit divisors through a short review, activity, and game play.  

📲TECHNOLOGY REQUIRED

Students will need a PC, Mac or Chromebook or tablet. Making Camp Premium and Dakota are both playable on any web browser on those devices. Students will also need access to the games.

📚 LESSON

Begin by reviewing division.
  1. Start the lesson by reviewing the important division basics. This Division Review Google Slides reviews “what we know.” The presentation goes over the definition of division, key terms, division symbols, and examples. 
  1. Have students work through the On Your Way Home division activity where they take what they know and practice dividing 3 digit dividends by 1 digit divisors. The activity takes division problems and puts them into real-world context, visiting stores on your way home from the park. 
  1. Have students play Making Camp Premium and/or Making Camp Dakota using our Games Portal for Kids. The division magnets game in Making Camp Premium can be used as review before moving on to Making Camp Dakota. The division in Making Camp Dakota will be more practice for problems with 3 digit dividends divided by 1 digit divisors.    

ASSESSMENT

Assessment is built into the “On Your Way Home” activity through the creation of their own division problem after repeated practice of 3 digit dividends divided by 1 digit divisors.

Making Camp Dakota Teacher Reports

You can view your students’ progress on mastering these standards by viewing your Making Camp Dakota teacher reports. You can access the Making Camp Dakota reports here.

STATE STANDARDS  

Minnesota State Standards

4.1.1.6 – Use strategies and algorithms based on knowledge of place value, equality and properties of operations to divide multi-digit whole numbers by one- or two-digit numbers. Strategies may include mental strategies, partial quotients, the commutative, associative, and distributive properties and repeated subtraction.  

5.1.1.1 – Divide multi-digit numbers, using efficient and generalizable procedures, based on knowledge of place value, including standard algorithms. Recognize that quotients can be represented in a variety of ways, including a whole number with a remainder, a fraction or mixed number, or a decimal.  

Related Lesson: Build Your Own Division Problem

The “Build Your Own Division Problem” lesson plan will build upon the introduction to division with 3-digit dividends from this lesson. Students will be able to continue practicing dividing 3-digit dividends by 1-digit divisors through a short review, an activity where students build their own division problems, and game play.  

Medicine Ways

📖Standards

CCSS.ELA-LITERACY.RI.5.9
Integrate information from several texts on the same topic in order to write or speak about the subject knowledgeably.

⏰ Time Required

40 minutes

📲Technology Required

Students must have laptops, desktop computers, or tablets with an internet connection. Make time to transition from doing a slides presentation to having students log into Making Camp Premium.

📃 Summary

This social studies lesson for Grades 3-5 explores the history and application of plants as both medicine and food in the every day lives of indigenous people of North America.

This 40-minute lesson begins with a 20-minute presentation on how indigenous people used plants for medicine and a plant-based diet to insure their health. It ends with 20 minutes of gameplay in Making Camp Premium to help reinforce how plants were used by the Ojibwe, indigenous people living on the Great Plains. Here’s an overview of the bite-sized minigame you can use to reinforce this slideshow lesson.

  • Making Camp Premium’s wild rice game features a two-minute long passage that is read aloud. and then playing a mini survival game. Players collect wild rice in a canoe. They must avoid a hungry, pursuant bear and hazardous logs.

📚 Lesson

Introduce the Lesson
In the Medicine Ways Google Slides presentation, students learn a brief history of Native American herb gathering and how indigenous people are pursuing health and wellness with plants. This presentation uses an example of a diet called the Waianae Diet, which is an indigenous diet used in Native Hawaiian cultural diet revitalization.

Personal Dictionary
The Vocabulary List is available with five vocabulary words from the presentation. Students have the extra option to add these words to a personal dictionary. Here are directions for making a Personal Dictionary, and here is a finished example for you.

2. Students will play Making Camp Premium for 15-20 minutes.

Games

Play Making Camp Premium.

In Making Camp Premium, click the icon called LIFE, and then find the icon that has a brown wild rice plant. Students will listen to the audio being read with highlighted paragraphs. They won’t be able to skip ahead or skip the passage.

Engage in an Ojibwe tribal activity mini-game. Students learn about some of the historical challenges of collecting herbs in the wilderness in the passage and the mini-game. There was a good degree of risk-taking involved in subsistence gathering.

Assessment

  • This lesson has a section of formative assessment in the form of manipulatives for classifying junk food and healthy food.
  • Students have the option to make a Personal Dictionary.
  • The wild rice minigame is a gamified learning segment about history and culture.

Related Lesson

See the social studies lesson, Cattails, for Grades 3-5 for an in-depth look at this all-around useful herb that boosts survival in the harsh wilderness, and is still being used today, with new applications as biofuel and pollution clean-up.

Cattails

📖Standards

CCSS.ELA-LITERACY.RI.4.1 Refer to details and examples in a text when explaining what the text says explicitly and when drawing inferences from the text.

CCSS.ELA-LITERACY.RF.4.4.A Read grade-level text with purpose and understanding.

📃Summary

Students will listen to or read a slide presentation. They will read an informational passage on cattails, write a summary and add new vocabulary words to their personal dictionary. The lesson ends with playing a game that teaches how medicinal herbs were used by indigenous people.

⏰Lesson Time

40 min

📲Technology Required

  • Making Camp Dakota: Past and Present runs on the browser on any computer or tablet.
  • Spirit Lake: The Game runs on Mac and Windows computers.

📚Lesson

Introduce the lesson

Use this Google slides presentation to introduce the lesson and provide some information on traditional and modern uses for cattails. It also discusses the use of plants by Native Americans and in games.

Personal Dictionary/ Word Journal

Students read the seven new vocabulary words introduced, with definitions. They then add these seven words to their personal dictionary.

If this is the first time your students have had a personal dictionary assignment, they can read What is a personal dictionary? in this Google Doc. This link is also within the assignment.

Reading Activity

Students read the passage, How Native Americans Used Cattails.

Writing Activities

Students complete an assignment given at the end of the informational passage they have just read.

Game

Play Making Camp Dakota: Past and Present. After logging in, select LIFE.

Choices page in Making Camp Past and Present
Select the LIFE button

From the LIFE section, select the icon with the pink flowers (top right). This will play a short video on use of herbs in traditional indigenous cultures in the upper Midwest.

Select the icon with the pink flowers

After watching the video, students complete an activity where they match the herb with its use.

OR

Have students play either Spirit Lake: The Game , available for Mac or Windows

Spirit Lake: The Game is available for Windows and Mac computers

In the Spirit Lake game, students learn that the purple cone flower was used for medicine and use multiplication to compute the number to bring back from the woods in the virtual world.

Assessment

Students produce written assignments assessing vocabulary and reading comprehension. Data reports on students performance on math problems and progress in the game for Spirit Lake can be accessed at growingmath.org with your password.

10-Minute Multiplication Practice with Ojibwe History

📖Standards

CCSS. Math 3OA.A.4 Determine the unknown whole number in a multiplication or division equation relating three whole numbers. 

CCSS.MATH.CONTENT.3.OA.C.7– Fluently multiply and divide within 100

NCSS The study of people, places, and environments enables us to understand the relationship between human populations and the physical world. 

⏰Time Required

10 minutes

📲Technology Required

Computer/tablet with internet access for reporting student assessment data from Making Camp.

📃Summary

Ojibwe History Integrated with Math If your students are like most people, you’re having a hard time getting them to focus. Each of these three activities only takes a few minutes and teaches Native American history or multiplication. These 10-minute lessons can be done as stand-alone activities at the beginning or end of a class to raise student engagement, or the three in this unit can be combined for a single 30-45 minute lesson.

📚Lesson

Activity 1

Matching Multiplication

Step 1: Have students open Making Camp Premium. If you need more detailed instructions on how to access Making Camp Premium, student usernames and logging in, please go to this lesson plan

Step 2: If students are playing the game for the very first time, they will watch the two introductory videos that talk about Native Americans and how to play the game (5 minutes). Then you will see the Making Camp choice screen.

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Step 3: Have students click the NUMBERS box to view the six math challenges. You can press the round, green button at the bottom left with white squares to return to the choice screen at any time.

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Step 4: Have students click on the top left box (with cards) to play a memory game. In this game, you match multiplication problems with their answers. You may assign this activity for 5 minutes of multiplication drills.

Activity 2

The Multiplication Dog

Step 1: Have students click on the icon with the dog. 

  • This lesson opens with a paragraph explaining that some tribes used dogs to haul heavy loads, using a type of sled called a travois. The player then has the opportunity to earn a dog and items for their dog in the game by answering multiplication problems. The game resets when it is finished, and also takes about 5 minutes.

Activity 3

Reaping the Rewards of Math Practice at the Wigwam 

The player should now have enough points to get a wigwam and at least two items to supply their wigwam. 

Step 1: Click on the wigwam icon on the bottom left. This will play a video on how a wigwam was built, followed by a second video that briefly discusses that trading existed between and within tribes long before the settlers came.

Step 2: The player then has an option to trade points for items for their wigwam.

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Clicking on the wigwam in the lower left corner will bring the player to their wigwam. Purchased items appear here for decoration and interaction. 

  • Clicking on an item brings up a text box with information on how that item was used or obtained by the Ojibwe people.
  • Some items also perform actions when clicked. For example, the parfleche opens to show pemmican inside; when clicked, the dog walks across the wigwam.
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Assessment

Making Camp Premium offers Data and Reports for teachers to access after students are finished playing. 

State Standards

Minnesota History Substrand 2, Standard 3. Historical events have multiple causes and can lead to varied and unintended outcomes.

Related: 10-Minute Multiplication Practice with Ojibwe History (Bilingual English & Spanish)

The lesson above has a companion lesson for English Learners. 10-Minute Multiplication Practice with Ojibwe History (Bilingual English & Spanish) is the same lesson from above but provides the resources in English and Spanish, featuring Making Camp Bilingual.

All About Sheep

📖Standards

CCSS.ELA-LITERACY.W.3.1
Write opinion pieces on topics or texts, supporting a point of view with reasons.

CCSS.ELA-LITERACY.W.3.2
Write informative/explanatory texts to examine a topic and convey ideas and information clearly.

📃Summary

This English language arts and agriculture lesson consists of two short activities that teach students in Grades 3-4 about sheep using an online ebook and flashcards about domestic sheep. The lesson ends with a formative assessment writing activity consisting of either an informational writing prompt or an opinion one.

⏰Time Required

30 minutes

📲Technology Required

Access to computer or tablet for remote learning. Printing out cards for your students is best for this lesson.

📚Lesson

Activity 1: Use flash cards to learn vocabulary

The sheep flash cards below can be used to pre-teach the vocabulary found in the All About Sheep book for 8-10 minutes.

Download ready-to-print flash cards

Activity 2

  • Click the link to access the ebook on Book Creator: All About Sheep.
  • Students may read the book on their own or alternatively, listen to it.
  • This can take 5-10 minutes.

Assessment

Have students complete a writing prompt about what they learned after reading All About Sheep. This can take about 10-15 minutes. You can choose from the following writing activities.

  1. Opinion Writing Prompts
  • My favorite part of being a shepherd would be…
  • If I had wool, I would make…
  • If I could feed a sheep a snack, I would feed it…

2. Informational Writing Prompts

  • Reflect: Why are sheep important to us? What resources do they give us?
  • Reflect: Why do sheep need a shepherd?
  • Synthesize (Going beyond the text.): Why might it be important to put colorful markings on a ewe and her lamb?

3. Book Review

  • Write a book review about All About Sheep. Have students tell other young readers what the book was about. Have students include their own evaluation or interpretation about All About Sheep.

 

Two-Digit Multiplication and Estimation

📖Standard

CCSS.MATH.CONTENT.4.NBT.B.5 – Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations.

⏰Time

35- 45 minutes

📲Technology Required

Computer with a projector, Smartboard or other device for your class to watch videos

NOTE: You’ll also need 20 math problems: 3-digit numbers multiplied by a 2-digit number. You can use what you already have, use the worksheet provided or use the Multiplication Worksheet Generator to make your own worksheet.

📃Lesson Summary

Students practice multiplication for a few problems, watch a video on using estimation to solve problems, hear a brief presentation from their teacher, solve more practice problems, watch a second video and practice more problems. They end the lesson with a game and a discussion of which strategies proved most useful.

📚Lesson Plan

Start with multiplication problems

Have the students solve 3 to 5 problems.

NOTE: This lesson requires a total of 9 to 15 multiplication problems. This worksheet has 24 problems multiplying a three-digit numbers by a two-digit number. Teachers can assign any selection of these problems or use their own. We give the students a worksheet of 24 problems and tell them to pick any ones they want to solve. Of course, teachers should do whatever works for them.

A PDF of the answers to the multiplication problems can be found here.

Watch a video

This 3-minute video explains multiplication of 2-digit and 3-digit numbers

This video explains steps in long multiplication, with examples and a reality check.

Discuss the video

Use this Google slides presentation for a short discussion of the video and how to apply the information learned about estimation and long multiplication.

Practice multiplying 2-digit and 3-digit numbers again

Now that students have had a chance to watch and discuss the video showing long multiplication, step by step, it’s time for them to practice again. They have 10 minutes to complete another 3 to 5 math problems.

Watch another video to review the steps

Now that students have watched one video and practiced their skills with a few problems they watch a second video to reinforce those steps.

Practice multiplying 2-digit and 3-digit numbers again

Now that students have had a chance to watch and discuss the video showing long multiplication, step by step, it’s time for them to practice again. They have 10 minutes to complete another 3 to 5 math problems.

Peer-grading (optional)

You may wish to share the answer key with students and have them grade their own or their peer’s problems.

Discussion

As a class, discuss strategies for solving problems, including doing a reality check, estimation and breaking problems into smaller problems. Ask students which strategies worked best for them.

Play a Game

Both Spirit Lake: The Game and Making Camp Dakota (released in February, 2021) teach multiplication of two- and three-digit numbers.

Assessment

In addition to grading all of the multiplication problems, remember that you can always see your students’ performance on the problems in Making Camp and Spirit Lake by accessing the reports page. You will need to enter the password you received during training.

Introducing Idioms

📖STANDARDS: 

CCSS.ELA-LITERACY.L.4.5.B Recognize and explain the meaning of common idioms, adages, and proverbs.

CCSS.ELA-LITERACY.L.5.5.B Recognize and explain the meaning of common idioms, adages, and proverbs.

[For state-specific standards, click here.]

LESSON TIME

45 minutes

📲TECHNOLOGY REQUIRED

A device with a web-browser – PC, Mac or Chromebook – or phone or tablet

📃SUMMARY

This lesson plan helps students recognize and understand idioms and what they are through different examples. Students will be able to understand the meaning of common idioms through an instructive video, idiom book activity, and Making Camp Premium gameplay. 

📚Lesson Plan

1. VIDEO: Idioms

Start your lesson with this video that covers the meaning of idioms and understanding common idioms through different examples. 

2. Have your students make their own idiom book.

What you’ll need:

You can go about this in different ways. You can have students pick their favorite idioms. You can assign different idioms to different students. You can assign all students the same idiom. Or you can make it more like a game and random by having students draw out idioms. 

Once students have their idioms, have them write the idiom and what it actually means (this reinforces the memorization of the idiom’s meaning). Then have kids draw pictures as to what the idiom suggests. Students can then share their drawings with the class and see what fun ensues as they share their drawing and explain their idiom. 

3. GAME: Making Camp Premium

Have students play Making Camp Premium for 20 minutes. Students should focus on the WORDS section of Making Camp Premium and especially the idioms activity (the first box in the Words section) in order to reinforce the understanding of idioms. You can access Making Camp Premium on Mac, Windows, Chromebook, and iPad on the Games page of the Growing Math site.   

Choices screen from Making Camp Premium - Watch movies. Answer questions. Earn points.

ASSESSMENT: Making Camp Premium Teacher Reports

You can view your students’ progress on mastering this standard by viewing your Making Camp Premium Teacher Reports. You can view the Making Camp Premium reports here. 

STATE STANDARDS 

Arizona (AZ), New Mexico (NM), North Dakota (ND), South Dakota (SD), Minnesota (MN) and Oregon (OR) have all adopted the English Language Arts standards covered in the Common Core Standards. 

________________________

List of Idioms & Meaning

IdiomMeaning
Cool as a cucumber.To be calm and relaxed.
Going bananas!To go crazy; to get very excited or angry.
It costs an arm and a leg.To be very expensive.
Bite your tongue.To not say something that you want to say.
On thin ice.Being in a risky situation, usually one where you might upset someone.
Hit the books.To study. 
In hot water.To be in a difficult situation, in trouble. 
Smells fishy.Doesn’t seem quite right.
It’s a piece of cake.To be very easy.
Under the weather.To be sick; not feeling well. 
Raining cats and dogs.To be raining very hard.
More than you can shake a stick at. A great number; very many. 
Drive up the wall.To become frustrated or annoyed by something.
Break a leg!Good luck!
On cloud nine. To be very happy. 
Time is money.Work quickly. 
That ship has sailed.It’s too late. 
Like two peas in a pod.Always together. 
Fit as a fiddle.In good shape. 
On the fence.To be indecisive. 

Making Camp – 10 minute history

📖Standards

Minnesota History Substrand 2, Standard 3. Historical events have multiple causes and can lead to varied and unintended outcomes.

CCSS.MATH.CONTENT.3.OA.A.4-Determine the unknown whole number in a multiplication or division equation relating three whole numbers.

CCSS.MATH.CONTENT.3.OA.C.7– Fluently multiply and divide within 100

Time

10 Minutes
These 10-minute lessons can be done as stand-alone activities at the beginning or end of a class to raise student engagement, or the three in this unit can be combined for a single 30-45 minute lesson.

📲Technology Required

Device with web-browser – Chromebook, laptop or desktop computer, phone or tablet

📃Summary

Ojibwe History Integrated with Math + History = Making Camp

That’s Making Camp in a nutshell, um, equation. If your students are like most people, you’re having a hard time getting them to focus. That’s why we’ve created short lessons for you. Each of these only takes about 10 minutes, teaches Ojibwe (Native American) history , multiplication or division. You can do these at the beginning or end of class as a warm-up, as an assignment for those students who finish early.

As the game introduction says …. let’s get started on Making Camp.

📚Lesson Plan

1. Download or follow the link to get started on Making Camp!

The game can be downloaded for any Apple or Android phone or tablet. It can also be played online. The links you need will be in the game pages for your device. You will have received the password to access this page in the training you attended. To access the games for your device, click the appropriate link below. These pages are password protected, but the password you received will work on all three pages. 

If you have forgotten your password, email growingmath@7generationgames.com, let us know the name of your school and mention in the email you forgot your password.

2. Students will need a username and password

We strongly recommend you assign the username and password rather than having students assign their own.

Watch the two introductory videos that explain about the Ojibwe migration and how to play the game. This will bring you to the choice screen.

4 Choices - Numbers Life Random Words

Click on the NUMBERS option which will bring up the screen below.

MATCHING MULTIPLICATION

  • Click on the top left box (with cards) to play a memory game, matching multiplication problems with their answers.

The Multiplication Dog

  • This lesson opens with a paragraph explaining that some tribes used dogs to haul heavy loads, using a type of sled called a travois. The player then has the opportunity to earn a dog and items for their dog by answering multiplication problems.

Assessment

Remember that you can always see your students’ performance on the problems in Making Camp Premium by accessing the reports page. You will need to enter the password you received during training.

That’s it. That’s your ten minutes of learning social studies and multiplication. Next post in this series: Trade for a wigwam

State Standards

Minnesota Math Standard 3.2.2.2 – Use multiplication and division basic facts to represent a given problem situation using a number sentence. Use number sense and multiplication and division basic facts to find values for the unknowns that make the number sentences true.

Minnesota Math Standard 4.1.1.1 – Demonstrate fluency with multiplication and division facts.

Related: Making Camp – 10 minute history (Bilingual English & Spanish)

The lesson above has a companion lesson for English Learners. Making Camp – 10 minute history (Bilingual English & Spanish) is the same lesson from above but provides the resources in English and Spanish, featuring Making Camp Bilingual.

Trade for a Wigwam

📖Standard

Minnesota State Standard – History Sub-strand 4, Standard 15 “North America was populated by indigenous nations that had developed a wide range of social structures, political systems, and economic activities, and whose expansive trade networks extended across the continent.”

Time

10 Minutes

These 10-minute lessons can be done as stand-alone activities at the beginning or end of a class to raise student engagement, or the three in this unit can be combined for a single 30-45 minute lesson.

📲Technology Required

Device with web-browser – Chromebook, laptop or desktop computer, phone or tablet

📃Summary

Today we are focused on the Ojibwe history part of Making Camp. As one of our very favorite middle school history teachers said,

History is more than names and dates. It’s how people lived, the things they used.

– Jose Gonzalez, Social Studies Teacher, Gompers Middle School, Los Angeles

Students will watch two brief videos, one on building a wigwam and one on trading between tribes. They then trade in the points they have earned for items for their wigwam. Clicking on each item gives information on how that item was used by the Ojibwe. If you did the previous ten-minute lesson, your students already have points. If not, they’ll need to earn some by playing Making Camp mini-games (just click on anyone of the choices on the main screen).

📚Lesson Plan

1. Click on the wigwam icon to watch two videos

Table of items to trade in wigwam with Making Camp Ojibwe

If you have been following along in order, the player now has enough points to get a wigwam and at least two items to supply their wigwam. 

NOTE: If the player does not have at least 1 point to trade, the wigwam video will not play and instead, he/she will be told that at least one point is needed to trade for a wigwam.

If the player does not have at least 3 points to trade (1 for the wigwam, plus two more) after the wigwam building video, h/she will be told that at least two points are needed for trading.

The first time a player clicks on the wigwam icon the on the bottom left of the screen it will play a video on how a wigwam was built. This will be followed by a second video that briefly discusses that trading existed between and within tribes long before the settlers came. The player then has an option to trade points for items for the wigwam.

2. Click on the inside of the wigwam image in the bottom right corner to bring the player to the wigwam where items purchased can be moved to decorate or interact. 

Clicking on an item will bring up a text box with information on how that item was used or obtained by the Ojibwe people.

Some items also perform actions when clicked. For example, the parfleche opens to show pemmican inside, the dog walks across the wigwam.

Go to the next lesson in this series, Rabbit Stew & Multiplication

PERIMETER OF RECTANGLES, SQUARES AND TRIANGLES

📖Standard

CCSS.MATH.CONTENT.3.MD.D.8 Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.

CCSS.MATH.CONTENT.4.MD.A.3 Apply the area and perimeter formulas for rectangles in real world and mathematical problems.

LESSON TIME

30 minutes without gameplay, 45 minutes with gameplay

📃 SUMMARY

In this lesson plan, students will learn how to compute perimeter, apply those skills in game-based practice problems and solve perimeter problems using an interactive web-based activity with virtual manipulatives. 

📲 TECHNOLOGY REQUIRED

Device with web-browser (Chromebook, laptop or desktop computer); or iOS (iPhone/iPad) with access to Google apps. 

📚 Lesson Plan

1. Video: How to Find the Perimeter and Polygons

Watch this animated video that explains how to find the perimeter of different polygons, including rectangles, triangles and squares. (3:00)

2. INSTRUCTIONAL ACTIVITY WITH ASSESSMENT: Interactive perimeter problems activity

This digital activity walks students through calculating the perimeter of different shapes including a rectangle, a square and a circle in a narrative-driven context around the farm and integrates virtual manipulatives. Students are provided in-activity instruction as they are presented with and explained the formulas to use when they need to use them. Additionally, with in-activity scaffolding, students can “get a hint” on each problem. 

You may elect to read and work through it during class time, giving students time to complete the problems or assign it as an individual assignment. 

If your students have not used virtual manipulatives with Google slides previously, here is a 30-second introduction.

 Estimated time to complete: 20-25 minutes

3. GAME: Making Camp Premium or Spirit Lake 

Have students play Making Camp Premium games for 15-20 minutes (remainder of the lesson time) specifically including these icons. 

Perimeter is also covered in the second half of Spirit Lake: The Game.

Assessment

In addition to the virtual manipulative activity above,  remember that you can always see your students’ performance on the problems in Making Camp Premium and Spirit Lake by accessing the reports page. You will need to enter the password you received during training.

State Standards

Minnesota Math Standard 3.3.2.2 – Find the perimeter of a polygon by adding the lengths of the sides.

Minnesota Math Standard 3.3.2.3 – Measure distances around objects.

Related Lesson

“PERIMETER OF RECTANGLES, SQUARES AND TRIANGLES (Bilingual English & Spanish)” – The Bilingual version of the lesson plan above with English and Spanish resources.