Archives

Fractions Equal to 1

📖STANDARD

CCSS.MATH.CONTENT.3.NF.A.2 Understand a fraction as a number on the number line; represent fractions on a number line diagram.

CCSS.MATH.CONTENT.3.NF.A.2.A Represent a fraction 1/b on a number line diagram by defining the interval from 0 to 1 as the whole and partitioning it into b equal parts. Recognize that each part has size 1/b and that the endpoint of the part based at 0 locates the number 1/b on the number line.

CCSS.MATH.CONTENT.3.NF.A.2.B Represent a fraction a/b on a number line diagram by marking off a lengths 1/b from 0. Recognize that the resulting interval has size a/b and that its endpoint locates the number a/b on the number line.

CCSS.MATH.CONTENT.4.NF.B.3.D Solve word problems involving addition and subtraction of fractions referring to the same whole and having like denominators, e.g., by using visual fraction models and equations to represent the problem.

LESSON TIME

45 minutes

📃 SUMMARY

This lesson plan will build upon the already introduced concepts and key terms of fractions in our “Introducing Fractions” lesson plan. Students will learn that a fraction N/N =1 and be able to solve problems with fractions equal to 1 in various contexts, including number lines, time and pizza.

📲TECHNOLOGY REQUIRED

Students will need a PC, Mac or iPad. Fish Lake is playable on PC and Mac through an online download and installation as well as on iPad through an App Store download. Students will also need access to the games

📚 LESSON

  1. Start the lesson by having your students watch the “Fractions Equivalent to 1” video. In this video, students are introduced to the concept of when fractions equal 1 and shown different examples. (This video is 3 minutes and 32 seconds.)
Fractions Equivalent to 1
  1. Students will take the information from the video and use it to complete the “A Fraction Can Equal 1” activity in this Google slides deck. In this activity, students practice grasping the concept of a fraction, N/N, equaling 1 through different real-world situations. (20 minutes)
  2. To end the lesson, students can play Fish Lake to further practice fractions. (20 minutes)
Download and install Fish Lake on Mac or Windows

ASSESSMENT

Assessment is built into the conclusion of the activity where students break apart the number line into N parts, label the number line, and state what fraction equals 1. The last activity problem will show if students have understood the concept of N/N = 1. Fish Lake data reports are also available for teachers to access after students have finished playing.  

STATE STANDARDS  

Minnesota State Standards

3.1.3.1 – Read and write fractions with words and symbols. Recognize that fractions can be used to represent parts of a whole, parts of a set, points on a number line, or distances on a number line.   

3.1.3.2 – Understand that the size of a fractional part is relative to the size of the whole.

Problem-solving Two Ways

📖Standard

CCSS.MATH.PRACTICE.MP4 Model with mathematics.
CCSS.MATH.PRACTICE.MP1 Make sense of problems and persevere in solving them.
CCSS.Math.Content.3.OA.B.5 Apply properties of operations as strategies to multiply and divide. 

⏰ Time

30-40 minutes

📃 Summary

Students are introduced to the various means of problem solving in a brief presentation. They watch a video on visualization, then solve a problem that asks them to visualize. After watching a video on building a model, students build and/or draw their own model of a multiplication problem or property. Lesson concludes with game play to reinforce these problem-solving strategies and learn more. This lesson assumes that students have some familiarity with multiplication of one-digit numbers and division with one-digit divisors.

📲Technology Required

If teaching in person, the teacher will need a computer and projector or smart board to show the videos, or students can be given the links to watch on their own devices. Students will need a PC, Mac or Chromebook or tablet. Making Camp Premium, Making Camp Lakota and Making Dakota are all playable on any web browser on those devices. Spirit Lake: The Game, playable on Mac or Windows computers also teaches these same concepts. Students will also need access to the games.

📚 Lesson

Watch a Video: Visualize (2:38)

This video teaches you how to visualize a problem. Visualization may help you solve it more easily. If you use objects to imagine quantities of numbers in certain problems, you will be able to find the solution faster.

Short presentation and problem (10 minutes)

After watching the video, teachers can present this short Google slides presentation or assign to students in Google classroom, giving another example of visualizing a problem. The presentation ends with asking students to visualize another problem themselves. It then leads into the next video.

Watch a video: Build a Model (1:37)

If you’d rather give a presentation than show a video, here is a Google slides deck you can use as is for copy to your own Google drive and modify.

Actually Build a Model (10 minutes)

Two possible assignment for building a model are:

  • Have students create a model using Google draw, jam board or simply drawing it on paper.
  • Build a physical model using objects in their home or school

Google slides presentation describing these assignments is given here. You can simply save to your own Google classroom and then assign to your class to include both types of problems or modify to add more explanation or delete whichever one does not apply to your class before assigning.

Play a game (15 minutes)

Assign students to play Making Camp Premium (plays on any device) or Spirit Lake (plays on Mac and Windows computers) to practice these problem-solving strategies and more with multiplication and division. Play Making Camp Lakota to reinforce division skills and concepts.

More games for Growing Math

Assessment

Two assessments are built into the lesson, on visualization and building a model. Teachers can also see which standards students have attempted and how many problems they have answered correctly in the Making Camp teacher reports.

Related: Problem-solving Two Ways (Bilingual English & Spanish)

The lesson above has a companion lesson for English Learners. Problem-solving Two Ways (Bilingual English & Spanish) is the same lesson from above but provides the resources, videos and Google Slides, in English and Spanish.

Dividing 3-Digit Dividends

📖STANDARD

CCSS.MATH.CONTENT.4.NBT.B.6

Find whole-number quotients and remainders with up to four-digit dividends and one-digit divisors, using strategies based on place value, the properties of operations, and/or the relationship between multiplication and division. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.

LESSON TIME

30-45 minutes

📃 SUMMARY

This lesson will build upon the already introduced concepts and vocabulary of division in our “Introducing Division” lesson. Students will learn and be able to practice dividing 3 digit dividends by 1 digit divisors through a short review, activity, and game play.  

📲TECHNOLOGY REQUIRED

Students will need a PC, Mac or Chromebook or tablet. Making Camp Premium and Dakota are both playable on any web browser on those devices. Students will also need access to the games.

📚 LESSON

Begin by reviewing division.
  1. Start the lesson by reviewing the important division basics. This Division Review Google Slides reviews “what we know.” The presentation goes over the definition of division, key terms, division symbols, and examples. 
  1. Have students work through the On Your Way Home division activity where they take what they know and practice dividing 3 digit dividends by 1 digit divisors. The activity takes division problems and puts them into real-world context, visiting stores on your way home from the park. 
  1. Have students play Making Camp Premium and/or Making Camp Dakota using our Games Portal for Kids. The division magnets game in Making Camp Premium can be used as review before moving on to Making Camp Dakota. The division in Making Camp Dakota will be more practice for problems with 3 digit dividends divided by 1 digit divisors.    

ASSESSMENT

Assessment is built into the “On Your Way Home” activity through the creation of their own division problem after repeated practice of 3 digit dividends divided by 1 digit divisors.

Making Camp Dakota Teacher Reports

You can view your students’ progress on mastering these standards by viewing your Making Camp Dakota teacher reports. You can access the Making Camp Dakota reports here.

STATE STANDARDS  

Minnesota State Standards

4.1.1.6 – Use strategies and algorithms based on knowledge of place value, equality and properties of operations to divide multi-digit whole numbers by one- or two-digit numbers. Strategies may include mental strategies, partial quotients, the commutative, associative, and distributive properties and repeated subtraction.  

5.1.1.1 – Divide multi-digit numbers, using efficient and generalizable procedures, based on knowledge of place value, including standard algorithms. Recognize that quotients can be represented in a variety of ways, including a whole number with a remainder, a fraction or mixed number, or a decimal.  

Related Lesson: Build Your Own Division Problem

The “Build Your Own Division Problem” lesson plan will build upon the introduction to division with 3-digit dividends from this lesson. Students will be able to continue practicing dividing 3-digit dividends by 1-digit divisors through a short review, an activity where students build their own division problems, and game play.  

Medicine Ways

📖Standards

CCSS.ELA-LITERACY.RI.5.9
Integrate information from several texts on the same topic in order to write or speak about the subject knowledgeably.

⏰ Time Required

40 minutes

📲Technology Required

Students must have laptops, desktop computers, or tablets with an internet connection. Make time to transition from doing a slides presentation to having students log into Making Camp Premium.

📃 Summary

This social studies lesson for Grades 3-5 explores the history and application of plants as both medicine and food in the every day lives of indigenous people of North America.

This 40-minute lesson begins with a 20-minute presentation on how indigenous people used plants for medicine and a plant-based diet to insure their health. It ends with 20 minutes of gameplay in Making Camp Premium to help reinforce how plants were used by the Ojibwe, indigenous people living on the Great Plains. Here’s an overview of the bite-sized minigame you can use to reinforce this slideshow lesson.

  • Making Camp Premium’s wild rice game features a two-minute long passage that is read aloud. and then playing a mini survival game. Players collect wild rice in a canoe. They must avoid a hungry, pursuant bear and hazardous logs.

📚 Lesson

Introduce the Lesson
In the Medicine Ways Google Slides presentation, students learn a brief history of Native American herb gathering and how indigenous people are pursuing health and wellness with plants. This presentation uses an example of a diet called the Waianae Diet, which is an indigenous diet used in Native Hawaiian cultural diet revitalization.

Personal Dictionary
The Vocabulary List is available with five vocabulary words from the presentation. Students have the extra option to add these words to a personal dictionary. Here are directions for making a Personal Dictionary, and here is a finished example for you.

2. Students will play Making Camp Premium for 15-20 minutes.

Games

Play Making Camp Premium.

In Making Camp Premium, click the icon called LIFE, and then find the icon that has a brown wild rice plant. Students will listen to the audio being read with highlighted paragraphs. They won’t be able to skip ahead or skip the passage.

Engage in an Ojibwe tribal activity mini-game. Students learn about some of the historical challenges of collecting herbs in the wilderness in the passage and the mini-game. There was a good degree of risk-taking involved in subsistence gathering.

Assessment

  • This lesson has a section of formative assessment in the form of manipulatives for classifying junk food and healthy food.
  • Students have the option to make a Personal Dictionary.
  • The wild rice minigame is a gamified learning segment about history and culture.

Differentiation

For students who are advanced, other games that address Indigenous knowledge of plants are the entire game, Plant Knowledge, designed for grades 5-7 , and some of the activities in Making Camp Dakota, which also includes two- and three-digit multiplication.

Related Lesson

See the social studies lesson, Cattails, for Grades 3-5 for an in-depth look at this all-around useful herb that boosts survival in the harsh wilderness, and is still being used today, with new applications as biofuel and pollution clean-up.

Cattails

📖Standards

CCSS.ELA-LITERACY.RI.4.1 Refer to details and examples in a text when explaining what the text says explicitly and when drawing inferences from the text.

CCSS.ELA-LITERACY.RF.4.4.A Read grade-level text with purpose and understanding.

📃Summary

Students will listen to or read a slide presentation. They will read an informational passage on cattails, write a summary and add new vocabulary words to their personal dictionary. The lesson ends with playing a game that teaches how medicinal herbs were used by indigenous people.

⏰Lesson Time

40 min

📲Technology Required

📚Lesson

Introduce the lesson

Use this Google slides presentation to introduce the lesson and provide some information on traditional and modern uses for cattails. It also discusses the use of plants by Native Americans and in games.

Personal Dictionary/ Word Journal

Students read the seven new vocabulary words introduced, with definitions. They then add these seven words to their personal dictionary.

If this is the first time your students have had a personal dictionary assignment, they can read What is a personal dictionary? in this Google Doc. This link is also within the assignment.

Reading Activity

Students read the passage, How Native Americans Used Cattails .

Writing Activities

Students complete an assignment given at the end of the informational passage they have just read.

Game

Play Making Camp Dakota: Past and Present. After logging in, select LIFE.

Select the LIFE button

From the LIFE section, select the icon with the pink and yellow flowers (the first icon in the bottom row). This will play a short video on use of herbs in traditional indigenous cultures in the upper Midwest.

Select the icon with the pink flowers

After watching the video, students complete an activity where they match the herb with its use.

OR

Have students play either Spirit Lake: The Game, available for Mac or Windows.

Spirit Lake: The Game is available for Windows and Mac computers

In the Spirit Lake game, students learn that the purple cone flower was used for medicine and use multiplication to compute the number to bring back from the woods in the virtual world.

Assessment

Students produce written assignments assessing vocabulary and reading comprehension. Data reports on students’ performance on math problems and progress in the game for Spirit Lake can be accessed at growingmath.org with your password.

10-Minute Multiplication Practice with Ojibwe History

📖Standards

CCSS. Math 3OA.A.4 Determine the unknown whole number in a multiplication or division equation relating three whole numbers. 

CCSS.MATH.CONTENT.3.OA.C.7– Fluently multiply and divide within 100

NCSS The study of people, places, and environments enables us to understand the relationship between human populations and the physical world. 

⏰Time Required

10 minutes

📲Technology Required

Computer/tablet with internet access for reporting student assessment data from Making Camp.

📃Summary

Ojibwe History Integrated with Math If your students are like most people, you’re having a hard time getting them to focus. Each of these three activities only takes a few minutes and teaches Native American history or multiplication. These 10-minute lessons can be done as stand-alone activities at the beginning or end of a class to raise student engagement, or the three in this unit can be combined for a single 30-45 minute lesson.

📚Lesson

Activity 1

Matching Multiplication

Step 1: Have students open Making Camp Premium. If you need more detailed instructions on how to access Making Camp Premium, student usernames and logging in, please go to this lesson plan

Step 2: If students are playing the game for the very first time, they will watch the two introductory videos that talk about Native Americans and how to play the game (5 minutes). Then you will see the Making Camp choice screen.

This image has an empty alt attribute; its file name is IMG_0560-e1612229163785-1024x707.png

Step 3: Have students click the NUMBERS box to view the six math challenges. You can press the round, green button at the bottom left with white squares to return to the choice screen at any time.

This image has an empty alt attribute; its file name is IMG_0562-e1612229199543-1024x699.png

Step 4: Have students click on the top left box (with cards) to play a memory game. In this game, you match multiplication problems with their answers. You may assign this activity for 5 minutes of multiplication drills.

Activity 2

The Multiplication Dog

Step 1: Have students click on the icon with the dog. 

  • This lesson opens with a paragraph explaining that some tribes used dogs to haul heavy loads, using a type of sled called a travois. The player then has the opportunity to earn a dog and items for their dog in the game by answering multiplication problems. The game resets when it is finished, and also takes about 5 minutes.

Activity 3

Reaping the Rewards of Math Practice at the Wigwam 

The player should now have enough points to get a wigwam and at least two items to supply their wigwam. 

Step 1: Click on the wigwam icon on the bottom left. This will play a video on how a wigwam was built, followed by a second video that briefly discusses that trading existed between and within tribes long before the settlers came.

Step 2: The player then has an option to trade points for items for their wigwam.

This image has an empty alt attribute; its file name is 3mc.jpg

Clicking on the wigwam in the lower left corner will bring the player to their wigwam. Purchased items appear here for decoration and interaction. 

  • Clicking on an item brings up a text box with information on how that item was used or obtained by the Ojibwe people.
  • Some items also perform actions when clicked. For example, the parfleche opens to show pemmican inside; when clicked, the dog walks across the wigwam.
This image has an empty alt attribute; its file name is mv-206x300.jpg

Assessment

Making Camp Premium offers Data and Reports for teachers to access after students are finished playing. 

State Standards

Minnesota History Substrand 2, Standard 3. Historical events have multiple causes and can lead to varied and unintended outcomes.

Related: 10-Minute Multiplication Practice with Ojibwe History (Bilingual English & Spanish)

The lesson above has a companion lesson for English Learners. 10-Minute Multiplication Practice with Ojibwe History (Bilingual English & Spanish) is the same lesson from above but provides the resources in English and Spanish, featuring Making Camp Bilingual.

All About Sheep

📖Standards

CCSS.ELA-LITERACY.W.3.1
Write opinion pieces on topics or texts, supporting a point of view with reasons.

CCSS.ELA-LITERACY.W.3.2
Write informative/explanatory texts to examine a topic and convey ideas and information clearly.

📃Summary

This English language arts and agriculture lesson consists of two short activities that teach students in Grades 3-4 about sheep using an online ebook and flashcards about domestic sheep. The lesson ends with a formative assessment writing activity consisting of either an informational writing prompt or an opinion one.

⏰Time Required

30 minutes

📲Technology Required

Access to computer or tablet for remote learning. Printing out cards for your students is best for this lesson.

📚Lesson

Activity 1: Use flash cards to learn vocabulary

The sheep flash cards below can be used to pre-teach the vocabulary found in the All About Sheep book for 8-10 minutes.

Download ready-to-print flash cards

Activity 2

  • Click the link to access the ebook on Book Creator: All About Sheep.
  • Students may read the book on their own or alternatively, listen to it.
  • This can take 5-10 minutes.

Assessment

Have students complete a writing prompt about what they learned after reading All About Sheep. This can take about 10-15 minutes. You can choose from the following writing activities.

  1. Opinion Writing Prompts
  • My favorite part of being a shepherd would be…
  • If I had wool, I would make…
  • If I could feed a sheep a snack, I would feed it…

2. Informational Writing Prompts

  • Reflect: Why are sheep important to us? What resources do they give us?
  • Reflect: Why do sheep need a shepherd?
  • Synthesize (Going beyond the text.): Why might it be important to put colorful markings on a ewe and her lamb?

3. Book Review

  • Write a book review about All About Sheep. Have students tell other young readers what the book was about. Have students include their own evaluation or interpretation about All About Sheep.

 

Two-Digit Multiplication and Estimation

📖Standard

CCSS.MATH.CONTENT.4.NBT.B.5 – Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations.

⏰Time

35- 45 minutes

📲Technology Required

Computer with a projector, Smartboard or other device for your class to watch videos

NOTE: You’ll also need 20 math problems: 3-digit numbers multiplied by a 2-digit number. You can use what you already have, use the worksheet provided or use the Multiplication Worksheet Generator to make your own worksheet.

📃Lesson Summary

Students practice multiplication for a few problems, watch a video on using estimation to solve problems, hear a brief presentation from their teacher, solve more practice problems, watch a second video and practice more problems. They end the lesson with a game and a discussion of which strategies proved most useful.

📚Lesson Plan

Start with multiplication problems

Have the students solve 3 to 5 problems.

NOTE: This lesson requires a total of 9 to 15 multiplication problems. This worksheet has 24 problems multiplying a three-digit numbers by a two-digit number. Teachers can assign any selection of these problems or use their own. We give the students a worksheet of 24 problems and tell them to pick any ones they want to solve. Of course, teachers should do whatever works for them.

A PDF of the answers to the multiplication problems can be found here.

Watch a video

This 3-minute video explains multiplication of 2-digit and 3-digit numbers

This video explains steps in long multiplication, with examples and a reality check.

Discuss the video

Use this Google slides presentation for a short discussion of the video and how to apply the information learned about estimation and long multiplication.

Practice multiplying 2-digit and 3-digit numbers again

Now that students have had a chance to watch and discuss the video showing long multiplication, step by step, it’s time for them to practice again. They have 10 minutes to complete another 3 to 5 math problems.

Watch another video to review the steps

Now that students have watched one video and practiced their skills with a few problems they watch a second video to reinforce those steps.

Practice multiplying 2-digit and 3-digit numbers again

Now that students have had a chance to watch and discuss the video showing long multiplication, step by step, it’s time for them to practice again. They have 10 minutes to complete another 3 to 5 math problems.

Peer-grading (optional)

You may wish to share the answer key with students and have them grade their own or their peer’s problems.

Discussion

As a class, discuss strategies for solving problems, including doing a reality check, estimation and breaking problems into smaller problems. Ask students which strategies worked best for them.

Play a Game

Both Spirit Lake: The Game and Making Camp Dakota (released in February, 2021) teach multiplication of two- and three-digit numbers.

Assessment

In addition to grading all of the multiplication problems, remember that you can always see your students’ performance on the problems in Making Camp and Spirit Lake by accessing the reports page. You will need to enter the password you received during training.

Introducing Idioms

📖STANDARDS: 

CCSS.ELA-LITERACY.L.4.5.B Recognize and explain the meaning of common idioms, adages, and proverbs.

CCSS.ELA-LITERACY.L.5.5.B Recognize and explain the meaning of common idioms, adages, and proverbs.

[For state-specific standards, click here.]

LESSON TIME

45 minutes

📲TECHNOLOGY REQUIRED

A device with a web-browser – PC, Mac or Chromebook – or phone or tablet

📃SUMMARY

This lesson plan helps students recognize and understand idioms and what they are through different examples. Students will be able to understand the meaning of common idioms through an instructive video, idiom book activity, and Making Camp Premium gameplay. 

📚Lesson Plan

1. VIDEO: Idioms

Start your lesson with this video that covers the meaning of idioms and understanding common idioms through different examples. 

2. Have your students make their own idiom book.

What you’ll need:

You can go about this in different ways. You can have students pick their favorite idioms. You can assign different idioms to different students. You can assign all students the same idiom. Or you can make it more like a game and random by having students draw out idioms. 

Once students have their idioms, have them write the idiom and what it actually means (this reinforces the memorization of the idiom’s meaning). Then have kids draw pictures as to what the idiom suggests. Students can then share their drawings with the class and see what fun ensues as they share their drawing and explain their idiom. 

3. GAME: Making Camp Premium

Have students play Making Camp Premium for 20 minutes. Students should focus on the WORDS section of Making Camp Premium and especially the idioms activity (the first box in the Words section) in order to reinforce the understanding of idioms. You can access Making Camp Premium on Mac, Windows, Chromebook, and iPad on the Games page of the Growing Math site.   

Choices screen from Making Camp Premium - Watch movies. Answer questions. Earn points.

STATE STANDARDS 

Arizona (AZ), New Mexico (NM), North Dakota (ND), South Dakota (SD), Minnesota (MN) and Oregon (OR) have all adopted the English Language Arts standards covered in the Common Core Standards. 

________________________

List of Idioms & Meaning

IdiomMeaning
Cool as a cucumber.To be calm and relaxed.
Going bananas!To go crazy; to get very excited or angry.
It costs an arm and a leg.To be very expensive.
Bite your tongue.To not say something that you want to say.
On thin ice.Being in a risky situation, usually one where you might upset someone.
Hit the books.To study. 
In hot water.To be in a difficult situation, in trouble. 
Smells fishy.Doesn’t seem quite right.
It’s a piece of cake.To be very easy.
Under the weather.To be sick; not feeling well. 
Raining cats and dogs.To be raining very hard.
More than you can shake a stick at. A great number; very many. 
Drive up the wall.To become frustrated or annoyed by something.
Break a leg!Good luck!
On cloud nine. To be very happy. 
Time is money.Work quickly. 
That ship has sailed.It’s too late. 
Like two peas in a pod.Always together. 
Fit as a fiddle.In good shape. 
On the fence.To be indecisive. 

Making Camp – 10 minute history

📖Standards

Minnesota History Substrand 2, Standard 3. Historical events have multiple causes and can lead to varied and unintended outcomes.

CCSS.MATH.CONTENT.3.OA.A.4-Determine the unknown whole number in a multiplication or division equation relating three whole numbers.

CCSS.MATH.CONTENT.3.OA.C.7– Fluently multiply and divide within 100

Time

10 Minutes
These 10-minute lessons can be done as stand-alone activities at the beginning or end of a class to raise student engagement, or the three in this unit can be combined for a single 30-45 minute lesson.

📲Technology Required

Device with web-browser – Chromebook, laptop or desktop computer, phone or tablet

📃Summary

Ojibwe History Integrated with Math + History = Making Camp

That’s Making Camp in a nutshell, um, equation. If your students are like most people, you’re having a hard time getting them to focus. That’s why we’ve created short lessons for you. Each of these only takes about 10 minutes, teaches Ojibwe (Native American) history , multiplication or division. You can do these at the beginning or end of class as a warm-up, as an assignment for those students who finish early.

As the game introduction says …. let’s get started on Making Camp.

📚Lesson Plan

1. Download or follow the link to get started on Making Camp!

The game can be downloaded for any Apple or Android phone or tablet. It can also be played online. The links you need will be in the game pages for your device.

2. Students will need a username and password to save their game progress (recommended)

It is possible to play the game offline on a device, good to know if your school internet goes down. However, to save their game and go back to it later on the same or a different device, students will need to have logged in with a username and password. We strongly recommend you assign the username and password rather than having students assign their own.

3. Watch the in-game videos and play the game

Watch the two introductory videos that explain about the Ojibwe migration and how to play the game. This will bring you to the choice screen.

4 Choices - Numbers Life Random Words

Click on the NUMBERS option which will bring up the screen below.

MATCHING MULTIPLICATION

  • Click on the top left box (with cards) to play a memory game, matching multiplication problems with their answers.

The Multiplication Dog

  • This lesson opens with a paragraph explaining that some tribes used dogs to haul heavy loads, using a type of sled called a travois. The player then has the opportunity to earn a dog and items for their dog by answering multiplication problems.

Assessment

Remember that you can always see your students’ performance on the problems in Making Camp Premium by accessing the reports page. You will need to enter the password you received during training.

That’s it. That’s your ten minutes of learning social studies and multiplication. Next post in this series: Trade for a wigwam

State Standards

Minnesota Math Standard 3.2.2.2 – Use multiplication and division basic facts to represent a given problem situation using a number sentence. Use number sense and multiplication and division basic facts to find values for the unknowns that make the number sentences true.

Minnesota Math Standard 4.1.1.1 – Demonstrate fluency with multiplication and division facts.

Related: Making Camp – 10 minute history (Bilingual English & Spanish)

The lesson above has a companion lesson for English Learners. Making Camp – 10 minute history (Bilingual English & Spanish) is the same lesson from above but provides the resources in English and Spanish, featuring Making Camp Bilingual.