CCSS.MATH.CONTENT 5.NF.A.2 Solve word problems involving addition and subtraction of fractions referring to the same whole, including cases of unlike denominators, e.g., by using visual fraction models or equations to represent the problem.
CCSS.MATH.CONTENT.6.SP.5.c. Calculating quantitative measures of center (median and/or mean) and variability (interquartile range and/or mean absolute deviation).
CCSS.MATH.CONTENT.7.EE.3 Solve multi-step real-life and mathematical problems posed with rational numbers in any form (positive and negative, fractions, decimals, and integers).
CCSS.ELA-LITERACY.RH.6-8.4 Determine the meaning of words and phrases as they are used in a text, including vocabulary specific to domains related to history/social studies.
Students will need access to a computer or iPad.
This lesson includes game-based instruction and assessment.
Click here for the AZTECH: THE BEGINNING TEACHERS GUIDE with answers to all math and vocabulary questions, game play ‘cheat sheet’ and everything else you need to know.
Play a game (yes, it’s free)
- Assign students to play AzTech: The Beginning. The link to play the game online can be found here. It can also be downloaded from the App Store here.
- Students register with a username and password, then play the game, in English or Spanish. You can have students register and select their own, or provide usernames and passwords you wish them to use, for example, an existing school login.
- Each math problem has an EXPLAIN button that students can click to get an explanation of how to solve the problem. Some also have a hint, which is a short suggestion of how to go about solving it. For example, “Subtract the number of days you did not have homework, from the total number of days. Give the answer as a fraction of the total.”
We recommend encouraging students to read the EXPLAIN and any HINT buttons before asking the teacher for help.
4. If students miss a problem twice in a row, they are routed to a LEARN MORE page and need to select an option, which may be a video, web page with voice over or matching terms, to learn more.
Students get immediate feedback on right or wrong answers. Assuming students are playing online, results of in-game math challenges are recorded to a database which teachers can access. Access to reports can be found here.
Students who finish ahead of the class can continue the story in AzTech: Meet the Maya, available for the web and also in the Apple App Store for iPads.
Students who are not yet at the sixth-grade level in mathematics and who could benefit from a bilingual game can play Making Camp Bilingual, which address third- and fourth-grade math standards. It is available here for access from the web and in the Apple App Store and Google Play store .